I thought we should expose a little higher and he pointed out white level should be 71%. We were doing a multicam shoot and we used the Rec709TypeA LUT. Note: One of the reasons I wanted to do this test was a discussion I had with a fellow cameraman. Just in case you have no idea where to expose Slog3 - Middle Grey should be at 41% and Bright White at 61%. If you want an in depth guide to exposing the Fs7, and all the techie stuff, I recommend The Fs7 Ultimate Exposure Guide. Not going down that particular rabbit hole (THE NOISE! WHAT ABOUT THE NOISE?!!!). Personally I shoot at 2000EI 90% of the time and always have, even before noise reduction in V3. So I'm sure you all know how to expose your Fs7 Slog3 correctly. Light was an Arri Skypanel Daylight Remote Phosphor. I wanted to do a quick test to see exactly where levels were with various popular LUTs and thought I'd share the results. However, I've been going through several LUTs in the EVF lately and they all make exposure a little different. What I tend to do with the LUTs is find one I like and then get a healthy looking waveform, knowing that the Slog underneath will take care of itself. So I used my Odyssey 7Q+ when on sticks, and looked at the Slog when handheld - which was pretty horrible to focus! When I heard you could get the waveform up with an MLUT on the EVF (yes you can!) in V3 firmware, I immediately started using them, and have lived happily ever after. This is why you see so much over-exposed exterior stuff where people are exposing by eye. In brighter conditions your iris closes, and the screen appears darker. You might be able to expose by eye, I can't! Or more accurately, I don't trust my eyes :) The reason for this is simple. This was entirely down to the lack of waveform. I quickly found that I wouldn't be using Monitor LUTs (MLUTs) on the Fs7 EVF. One of the first things I did when I got the camera was a few tests. Shot all kinds of things with it and love how versatile it is. I've had my Sony Fs7 for about a year now and I love the camera.
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